I/O Interfaces
Bittree – Patch32A
Bittree’s Patch32A Dante patchbay eliminates the complexity of analog and Dante audio patching in broadcast and professional AV infrastructures. Providing a ramp to instantly move 16 channels of analog audio onto and off of Dante networks, the new solution serves as a natural bridge between legacy audio equipment and IP-based systems using Audinate’s popular Dante media networking technology – including the Dante platform’s recently-added AES67 and SMPTE ST-2110 interoperability. The Patch32A minimizes cabling, conversion equipment and associated costs for broadcasters, recording studios, post-production facilities and commercial AV environments including houses of worship, performance venues, large corporate offices and higher education campuses.
Bittree Patch32A Dante-Enabled Audio Patchbay Bridges Analog and IP Audio Infrastructures. Streamlining the integration of traditional analog and IP network-based audio patching, Bittree’s award-winning Patch 32A Dante audio patchbay provides an efficient and effortless ramp to instantly move 16 channels of analog audio onto and off of Dante networks.
The Patch32A serves as a natural bridge between legacy audio equipment and IP-based systems that use Audinate’s popular Dante media networking technology, including the Dante platform’s AES67 and SMPTE ST-2110 interoperability. The Patch32A eliminates the complexity of analog and Dante audio patching by minimizing cabling, conversion equipment and associated costs for recording studios, performance venues, houses of worship, broadcasters and other professional audio environments.
The Patch32A comes in a 1.5RU desktop form factor and features TT patching connections for analog I/O (16×16), redundant DC power inputs, external word clock I/O, network status indicators, and LED audio VU metering. 24-bit audio sampling at rates from 44.1 to 192 kHz is complemented by professional analog-to-digital conversions that maximize signal integrity and audio fidelity. The Patch32A can easily interface with Dante Virtual Soundcard, more than 1600 third-party Dante-enabled devices, and any live-level analog component.
More details